An Introduction

The document that follows is intended as a reference for game designers who wish to produce role-playing games using the mechanics of the Worlds Without Number fantasy RPG. It is not intended to substitute for the free PDF version of the game as a player resource or other reference, so the text included here is largely devoid of examples or other instructional text and it is not written to be convenient as a table reference.

Instead, it is meant to give other RPG designers an explicit document showing exactly what I consider to be freely-usable game mechanics or trivially implemented descriptive text.

Regarding this document, its copyright and related rights are waived via CC0, with a summary of the waiver at https://creativecommons.org/publicdomain/zero/1.0/ and the legal text itself at https://creativecommons.org/publicdomain/zero/1.0/legalcode.

While I cannot offer legal advice to the reader, I am providing this introduction as a plain English description of my position.

The Reason For The Document

To my understanding, the only right that the following document confers that a user did not already have is the right to use its text verbatim in a commercial product. As game mechanics cannot be copyrighted, I have always felt it fair and reasonable for other designers to duplicate the mechanics of my games for their own ends, and the following document simply specifies clearly what I consider to be those unprotected mechanics.

Along with these mechanics, trivially-derived ideas such as the damage dice of weapons, the particular layout of tables, and other details of implementation are laid out so as to make clear that I claim no legal or moral right to restrict their use.

Certain content such as specific spell or art names might arguably be said to be too unique in implementation to be freely copyable. As I have no desire to compel other designers to rework dozens of spells and abilities simply to avoid a name, I have intentionally placed these spell names and other specific text into this document.

A Note On Approvals

As the following document is affirmed under CC0 terms, I have absolutely no right to edit, approve, police, or restrict materials created with it. While I might have personal opinions regarding products derived from the document, their existence may in no way be represented as official or approved Sine Nomine Publishing products, nor should my endorsement be assumed for anything created. Designers may create what they wish, and I neither have nor desire any ability to control that.

What You Can Do

While certain uses are implicit in a CC0 affirmation, I list some of them out here in plain English for the sake of clarity. These uses apply to both personal and commercial uses of the following document, whether for tabletop RPGs, VTTs, online utilities, computer games, or any other work.

Kevin Crawford
3.13.24